distributed interactive simulation信息详情
分布式交互仿真
simulation───n.仿真;模拟;模仿;假装
distributed───adj.分布式的,分散式的
crystallization simulation───结晶模拟
fluid simulation───流体模拟
numerical simulation───[计]数值模拟
distributed by───由……分配(distributed是distribute的过去分词);由……分发(distributed是distribute的过去分词)
episode interactive───插曲互动
widely distributed───广泛分布的
simulation paradox───模拟悖论
As the scale of distributed interactive simulation system is increasing rapidly, the dis faces the problem of system scalability.───随着DIS规模及复杂度不断地增加,系统的可扩缩性是其面临的主要问题之一。
High Level Architecture (HLA), which has been accepted as an IEEE standard, is the specification for distributed interactive simulation. Flexibility is the aim of the HLA.───高层体系结构(HLA)已被采纳为IEEE标准,是目前国内外仿真界普遍采用的分布交互仿真规范。
paper deals with the systematization of ship's distributed interactive simulation. Introduces briefly the problems and the latest research results at home and abroad.───研究了当前分布交互仿真系统的体系结构,指出了存在的问题和国内外最新研究成果。
A digital contour map is used for terrain representation of Computer Generated Forces (CGF) in Distributed Interactive Simulation (DIS).───采用等高线地图作为分布交互仿真环境中计算机生成兵力的地域表示。
As the scale of distributed interactive simulation system is increasing rapidly, the DIS faces the problem of system scalability.───随着DIS规模及复杂度不断地增加,系统的可扩缩性是其面临的主要问题之一。
Thus distributed interactive simulation is introduced to enhance the simulation efficiency.───先进分布交互仿真是目前提高仿真效率的有效手段。
Dead reckoning is a technique to re duce latency and communication costs in distributed interactive simulation systems.───推算定位技术是大规模分布交互仿真系统缓解网络传输延时及减少网络通讯量的传统方法。
Information Technology: Protocols for Distributed Interactive Simulation Applications - Entity Information and Interaction───信息技术。分布式人机对话模拟应用协议。实体信息和交互作用
Recommended Practice for Distributed Interactive Simulation - Verification, Validation, and Accreditation───分布式交互模拟推荐规范.鉴定、验证和认证
Dead Reckoning(DR)algorithm is an important technique which is widely used in distributed interactive simulation.
The simulation for electromagnetic environment is both emphases and difficulty in Distributed Interactive Simulation system.
With the development of distributed interactive simulation technology , the DIS architecture migrates to HLA.
Along with the development of the computer network technology, DIS (Distributed Interactive Simulation) is becoming one of the modern concurrent simulation technologies and is applied widely.
To meet the need of combat effectiveness analysis of air-to-surface missile, a scheme of missile combat effective simulation system based on distributed interactive simulation was proposed.
To meet the scalability and message filtering requirements of data distribution management (DDM) in distributed interactive simulation (DIS), a fuzzy dead reckoning (DR) algorithm was proposed.
This paper gives a consistency algorithm for distributed interactive simulation.
Dead reckoning is a technique to re duce latency and communication costs in distributed interactive simulation systems.
Distributed Vehicle Interactive Simulation system is an advanced system based on distributed interactive simulation technology.
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