primitive strip信息详情
简陋机场
primitive───n.原始人;adj.原始的,远古的;简单的,粗糙的
strip───n.(Strip)(俄、美)史地鄱(人名);n.(纸、金属、织物等)带,条状物;脱衣舞;(陆地、海域等)狭长地带;队服;商业街;连环画;飞机跑道;v.脱去衣服;进行脱衣表演;剥去(外皮);从(某处)拿走所有东西;拆卸;剥夺;修剪(树枝);(用溶剂)去除(漆);去掉(烟叶的)梗茎;(为奶牛)收奶;除去(机器、汽车等的)附属装置;拆卸(以进行检修或校正);剥夺(地位、权力或财产);(为利润)出售(公司资产);分离(债券的)息票使二者分开出售;磨掉(螺丝的)螺纹;折断(齿轮的)齿;(螺丝)螺纹损坏;(齿轮)齿折断;(子弹出膛时因膛面磨损而)不旋转
primitive gatherings───原始集会
primitive urge───原始冲动
primitive response───原始反应
light strip───光带
primitive skateboards───原始滑板
primitive survival───原始生存
primitive skate───原始溜冰鞋
End the previous strip (if any) and start a new primitive strip.───结束从前的条带(如果有的话)并开始一个新的图元条带。
So if you send a triangle strip as a single primitive, what the geometry shader will see is a series of triangles.───所以当你将三角形带作为一个单独的图元输送给几何着色器时,它会将其视作若干个三角形。
If the input is a triangle strip primitive containing 12 vertices, for example, the output of this process will be 10 triangles.───例如,若输入的是由包含12个顶点的三角形带,那么输出的就是10个三角形。
- take a photo for you
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